Euro 2014, Draft 3

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Simon Franz
view post Posted on 8/3/2014, 23:19     +1   -1




Army Building Restrictions

• All the Army building restrictions are applied only during the creation of the roster, and may be ignored during the game (for example, by joining characters to units or creating new units)
• The army lists allowed are those from any of the currently published GW Army Books, and The Legion of Azgorh from Tamurkhan. No other unit or army list may be used on the event.
• Special or Named Characters are not allowed
• Fozzrik’s Folding Fortress may not be taken.
• Units cannot be more than 60 models nor 450 points. This does not apply to characters.
• All army sizes are 2400 pt, except when specifically stated in brackets.

Beastmen (2700)

• Maximum unit point cost is increased to 550
• Victory points achieved against Beastmen are decreased by 10%
• Gor and Minotaur units may carry magic standards (no points limit)
• Units with Beastmen Ambush may alternatively deploy as if they had the Ambushers special rule (Note that this doesn’t require an equal or bigger unit not ambushing). Beastlords and Wargors may be allocated to join such units, and will enter the game with the corresponding unit.

Bretonnia (2500)

Chaos Dwarfs (The Legion of Azgorh)
• K'daai Destroyer/War Machine/Hellcannon (max 1)/Chalice of Blood and Darkness/Sorceror-Prophet with Lore of Death, max 4
• Chalice of Blood and Darkness (counts as 2)/Death magic in the army/Dispel Scroll, max 2
• Ashstorm and Flames of Azgorh can’t be cast with more than 4 Power Dice

Daemons of Chaos
• Ignore the Reign of Chaos table
• Beast of Nurgle, max 8 models in total and 4 models per unit
• 4 or more Beast of Nurgle models in the army/Skull Cannon (max 1)/Nurgle BSB/Great Unclean One with Lore of Death, max 2

Dark Elves
• Reaper Bolt Thrower/Each 5 (or fraction) shade models/Dark Rider with Repeater Crossbow units/Darkshard units, max 7
• Dark Rider units, Characters on Dark Steed, max 3 each
• Dark Rider models after 15/Doomfire Warlock models/Character on Cold One or Pegasus/Character on Dark Steed (counts as 2), max 15
• More than 5 Doomfire Warlock models/Supreme Sorceress with Lore of Death or Dark Magic/Sacrificial Dagger, max 1

Dwarfs
• Cannon/Grudge Thrower/Organ Gun/Flame Cannon/Each 2 (or fraction) Gyrocopter after 3, max 4

Empire
• Steam Tank (counts as 2 if 3 or more War Machines in the army)/Duplicated war machines in the army/Each 5 (or fraction) Demigryph models/War Altar and 2 or more Light Wizards in the army, max 3
• Great Cannon (max 2 if Steam Tank in the army)/Steam Tank (max 1)/Hellblaster Volleygun (only if engineers in the army)/Each Light Wizard after the first in an army with War Altar, max 4

High Elves
• Book of Hoeth/Banner of the World Dragon/Unmounted Frostheart Phoenix, max 2
• Book of Hoeth on Archmage/Banner of the World Dragon/Dispel Scroll, max 2
• Frostheart Phoenix/Star Dragon/Moon Dragon, max 2
• Ellyrian Reaver units, max 3

Lizardmen
• Skink Skirmisher units (max 4)/Skink Cohort unit/Flying, non-Frenzied, units or characters/Salamander models, max 14

Ogre Kingdoms
• Gnoblar units, max 3
• Crown of Command (counts as 2)/Runemaw/4 or more Characters/6 or more Mournfang models, max 3
• 2nd Ironblaster (counts as 2)/Lords present in the army/4 or more Mournfang models, max 2
• Hellheart/Dispel Scroll, max 1

Orcs and Goblins (2500)

Skaven
• Rat Swarm units, Giant Rat units, Warlock Engineers, max 3 each
• Skaven Slave models, max 120
• 2nd Warp Lightning Cannon (counts as 2)/Screaming Bell/Hellpit Abomination (max 1), max 2
• Doom Rocket/Brass Orb/Power Scroll/Screaming Bell, max 2

Tomb Kings (2700)
• Maximum unit point cost is increased to 550
• Victory points achieved against Tomb Kings are decreased by 10%
• May generate up to 3 Power Dice
• Skeleton Archer models, max 80
• Neferra's Scrolls of Mighty Incantations can't be taken by model with Lore of Death

Vampire Counts
• Zombies, max 3 units and 120 models
• Ethereal Characters (max 2)/Ethereal units, max 3
• 2nd Crypt Horror unit/More than 10 Hexwraith models (max 20)/More than 2 Death spells in the army, max 1
• Terrorgheist (max 1)/More than 8 Crypt Horror models (max 16)/Banhsees in the army/Red Fury (count as 2 if Quickblood on the same model), max 2

Warriors of Chaos
• Exalted Hero on Daemonic Mount/Daemon Prince/Core Chaos Chariots present in the army (max 3)/Skullcrusher unit, max 4
• Daemon Prince/Chimera, max 2
• 2nd Hellcannon/Lore of Death and/or Tzeentch in the army, max 1
• Third Eye of Tzeentch/Talisman of Preservation/Armour of Destiny, max 1 on the same model
• Chaos Armour/Soul Feeder/Dragonhelm/Dragonbane Gem/3 or more Wizard levels/Daemon of Nurgle/Flying/Lore of Death or Nurgle, max 3 on the same Daemon Prince

Wood Elves (2600)
• Glade Guard models (excluding scouts), max 50
• All elves in the army have ASF (Wild Riders are Elves. This does not affect mounts)
• All wizards may choose spells from any of the 8 Common Lores
• Forest Spirit's Ward Save is not negated by Magical Attacks
 
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